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	<title>Entertainium &#187; Playstation 2</title>
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	<description>Critical Opinions on the Entertainment World of Today</description>
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		<title>Introducing Newcomers to Video Games</title>
		<link>http://entertainium.org/gaming/introducing-newcomers-to-video-games/</link>
		<comments>http://entertainium.org/gaming/introducing-newcomers-to-video-games/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 20:27:45 +0000</pubDate>
		<dc:creator>Artie</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Artie Augustyn]]></category>
		<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Entry-Level Games]]></category>
		<category><![CDATA[Fable 2]]></category>
		<category><![CDATA[From Interested to Infatuated]]></category>
		<category><![CDATA[Hobby Games]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Peggle]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[Tetris]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://entertainium.org/?p=135</guid>
		<description><![CDATA[So as a gift to all of normal people who don't play video games and don't get what they are, I'd like to attempt to open a few people's eyes to video games. I'm sure most people out there are aware of their existence, but have never garnered up the guts to sit down and actually play one. Most people probably associate video games as kids' toys that you "play with" but in reality they're capable of much more.]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s one secret I&#8217;ve managed to hide from all of my friends: my obsession for video games. Ever since I was a young boy, back in 1997 when I first played a Nintendo 64 I had fallen in love with the medium as it became my new hobby. Unfortunately video games are probably the same reason why I have a horrible GPA and barley got into college, but I don&#8217;t regret a second of it. So as a gift to all of normal people who don&#8217;t play video games and don&#8217;t get what they are, I&#8217;d like to attempt to open a few people&#8217;s eyes to video games. I&#8217;m sure most people out there are aware of their existence, but have never garnered up the guts to sit down and actually play one. Most people probably associate video games as kids&#8217; toys that you &#8220;play with&#8221; but in reality they&#8217;re capable of much more.</p>
<p>Before you dive into a fictional world made up of polygons and textures, you should probably have a reason to spend so much time and effort to enjoy video games. I personally believe that video games will one day join the ranks of literature and film as an &#8220;art form.&#8221; Video games allow you to interact with the world you&#8217;re put into whereas movies and books prefer to bring you along for the ride, as long as you don&#8217;t touch anything. Because of this reason, video games can supply an experience that is totally unique and you may never get a second chance to try out.</p>
<p align="center"><img src="http://img32.imageshack.us/img32/3677/vg1j.jpg" border="0" alt="Citizen Kane image" width="305" height="264" /></p>
<p align="center"><em>Video games are still a very young industry, and still has time for its Citizen Kane to be created</em></p>
<p>The medium is still pretty young, with the initial creation dating back to 1972 when <em>Pong</em> was released almost forty years ago. When compared to cinema, forty years is nothing. The most renowned and well-known films such as <em>Citizen Kane</em> or <em>The Godfather</em> didn&#8217;t even have scripts yet. Meaning there&#8217;s still sometime for that one game to come out that changes everyone&#8217;s mind about the industry and deem it &#8220;acceptable.&#8221;</p>
<p>Similar to books and movies, video games also have genres and not every genre is for every person. There are plenty of games out there that are designed specifically for a demographic I like to call &#8220;Bros.&#8221; These games are usually ultra-violent, extremely competitive, and very difficult to understand if you don&#8217;t have a history playing them for a few years; games like <em>Gears of War</em> or <em>Halo</em> would be in this category.</p>
<p>There are also games designed for veteran players and have increased difficulty and try to challenge the player as much as possible; games such as <em>Resident Evil</em>, or <em>Grand Theft Auto</em> would fit in this niche. If you&#8217;ve made it this far into the article, you&#8217;re probably not the type of person who would enjoy either &#8220;bro games&#8221; or &#8220;hardcore games.&#8221; Luckily for you, there are more genres that are more fitting to your interests.</p>
<p>In addition to the previous genres mentioned there&#8217;s also the <em>&#8220;casual&#8221;</em> market as well as the <em>&#8220;hobby&#8221;</em> market. Casual games consist of what most people think of when they think video games. <em>Tetris</em>, <em>Pacman</em>, <em>Wii Sports</em>, <em>Peggle</em>, etc.  The <em>&#8220;hobby&#8221;</em> library consists of games that you&#8217;ve probably heard of before, but require a bit more skill than the <em>&#8220;casual&#8221; </em>games, such as <em>Mario</em>, <em>Zelda</em>, or <em>The Sims</em>.</p>
<p align="center"><img src="http://img189.imageshack.us/img189/2325/vg2.jpg" border="0" alt="GTA4 image" width="410" height="231" /></p>
<p align="center"><em>Grand Theft Auto is very well-known, but it hardly represents what video games are about</em></p>
<p>So if you&#8217;ve never played a video game before, you&#8217;re best off starting in the <strong>casual</strong> area. These games seem simple at first, but are fairly rewarding and provide a basic vocabulary for how games tend to work. There&#8217;s usually a goal that you have to accomplish, and once you complete that goal you &#8220;win.&#8221; This is a pretty vague description, but it has to be established at some point. Video games share a lot of similarities with books. When you were in first grade you weren&#8217;t reading <em>The Great Gatsby</em> or even <em>Harry Potter</em>, they were far too advance and you&#8217;d lose interest and quit before you got to the good parts that everyone was talking about. Video games have a similar build-up.</p>
<p><strong>Casual games</strong> are the &#8220;picture books&#8221; of the industry, very simple, very short, but enjoyable nonetheless. If you decide that you&#8217;re intrigued by the concepts laid out during the early stages you&#8217;ll want to upgrade to <em>&#8220;hobby&#8221;</em> games. <strong>Hobby games</strong> still stick to a simpler level of complexity, but they increase the scope. Instead of guiding <em>Pacman</em> through a maze and collecting white dots, you&#8217;ll get to control <em>Mario</em> and guide him through a 3D world and collect coins and stars. <strong>Hobby games</strong> are what <em>Harry Potter</em> is to books. Pretty rudimentary when it comes to concept, but even if <em>Harry Potter</em> had the least complex language in the history of text: there are still 500 pages of it and it&#8217;s going to take some time to burn through.</p>
<p>It&#8217;s quite possible than many people out there in the world have already made their way up to a <em>Mario</em> game on their own without a guide like this one, but that&#8217;s usually where the trail goes cold. These people usually don&#8217;t know where to go next, and assume it&#8217;s always the same thing and get bored of the hobby, which holds some water. <em>Mario</em> games have been around for 25 years and they&#8217;re all practically the same thing, so if you played nothing but <em>Mario</em> for four years I could understand why you didn&#8217;t feel so optimistic about future opportunities.</p>
<p align="center"><img src="http://img200.imageshack.us/img200/1249/vg3.jpg" border="0" alt="BejeweledImage" width="370" height="278" /></p>
<p align="center"><em>Simple games, such as Bejeweled, are a great way to introduce the way video games work to newcomers</em></p>
<p>The unfortunate fact is <strong>hobby games</strong> don&#8217;t even crack the surface of video game potential. Up till this point, every game mentioned flexes the players&#8217; reflexes and processing ability that you use to solve a jigsaw puzzle, which is fine, but they&#8217;re capable of more intellectual thought. That&#8217;s where <em>&#8220;entry-level&#8221;</em> games make their appearance.</p>
<p><strong>Entry-level games</strong> (despite their misleading name) are for people who have grown to understand how games work. These games focus more on <em>what</em> to do, rather than <em>how</em> to do it. The games to check out in this category include <em>Prince of Persia</em>, <em>Fable 2</em> and <em>Shadow of the Colossus</em>.<br />
The French developed <em>Prince of Persia</em> follows the tale of a scruffy thief traveling through the desert during ancient times when he stumbles upon a young woman who is in the midst of trying to save her kingdom from an ancient evil. This fantasy-filled, character focused story is for anyone who enjoys a good teasing love story with an ending you won&#8217;t see from Hollywood.</p>
<p><em>Fable 2</em> designed by British developers takes place in a fictional world entitled &#8220;Albion&#8221; you play as a Hero in the world who must fight off a corrupt King whose ambitions to save his deceased family turn into a quest for world-domination. Fable takes a lot of its atmosphere and storytelling from cla<em>ss</em>ic children&#8217;s books fairy tales.</p>
<p>The unique aspect of <em>Fable</em> is the long-lasting ramifications your decisions make. At one point in the game the player is asked to help a sheriff arrest some hoodlums in the town; if the player helps the town turns into a booming richville ten years down the line, but if they refuse the place turns into a dump filled with crime and prostitution.</p>
<p align="center"><img src="http://img191.imageshack.us/img191/3798/vg4.jpg" border="0" alt="PrinceOfPersiaImage" width="544" height="284" /></p>
<p align="center"><em>Prince of Persia&#8217;s forgiving difficulty and focus on characters makes it the perfect entry-level game</em></p>
<p>Finally <em>Shadow of the Colossus</em> is another fantasy story coming out of Japan. A teenage boy brings his recently deceased love to a temple and begs the gods to restore her life. One god responds and says he will only return her to life after The Wanderer has destroyed 16 colossal stone giants in the fields. This is a story that&#8217;s told primarily through visuals and atmosphere keeps the player thinking both logistically and creatively. After all, what did these sixteen giants do to deserve death?</p>
<p>If any of those three concepts sound interesting to you, than hopefully I&#8217;ve inspired someone to make the commitment and try out video games for the first time. If you&#8217;re interested in playing any of the games I&#8217;ve mentioned you&#8217;ll have to buy the game, and the console that it&#8217;s for. Just write down the game you&#8217;re interested and go to your local Best Buy and say &#8220;I want to play ________ how can I do that.&#8221; Or if you want some more personalized buyer&#8217;s advice I suggest leaving a comment just below this article, and I&#8217;ll respond as fast as I can.</p>
<p>Even if you don&#8217;t go so far as to playing games, perhaps you&#8217;ll think twice next time you see an uninformed FOX news report about how they&#8217;re &#8220;destroying the youth.&#8221; If you do that much, I&#8217;ll be a happy man.</p>
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		<title>Metal Gear Solid 3: Subsistence Review</title>
		<link>http://entertainium.org/gaming/metal-gear-solid-3-subsistence-review/</link>
		<comments>http://entertainium.org/gaming/metal-gear-solid-3-subsistence-review/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 23:16:53 +0000</pubDate>
		<dc:creator>Doug Buffone</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Alternate Historical]]></category>
		<category><![CDATA[Compilation]]></category>
		<category><![CDATA[Espionage]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami Digital Entertainment GmbH]]></category>
		<category><![CDATA[MGS3]]></category>
		<category><![CDATA[MGS3S]]></category>
		<category><![CDATA[PlayStation 2]]></category>

		<guid isPermaLink="false">http://entertainium.org/?p=12</guid>
		<description><![CDATA[Despite the title of Metal Gear Solid, Snake Eater is a very different game than previous installments in the series. After Metal Gear Solid 2 received criticism for its complex story, Kojima Productions created a narrative that was more fluid, yet includes the great plot twists that we have come to expect from the series. While the player does not control the namesake character of the series, Solid Snake, we are put in control of an close-to-complete carbon copy. It will be easy for those who have not followed the story arc to not understand that they are not controlling Solid Snake but are actually controlling Naked Snake, the man who becomes Big Boss. The mission takes place during the tumultuous 1960s during the peak of the Cold War between the Soviet Union and the United States and the possible nuclear holocaust that could occur with any confrontation. The delicate balance of peace between the Soviet Union and the United States is threatened by the rogue Colonel Volgin who feels betrayed by what he perceives as the weakness of the Soviet leaders during times of stress. Volgin plans to take over the USSR after promoting a conflict between the two powers by capturing key scientists and creating a nuclear weapons delivery system. One of these scientists, Sokolov, defected to the United States but is recaptured by Volgin and is forced to create Shagohold, the mobile nuclear tank that threatens the United States from any position in the world. The CIA drops Naked Snake into the thick Soviet jungle so as to rescue Sokolov and therefore disrupt Colonel Volgin’s plans. The game creates a sense of survival through the implementation of the stamina bar and the injury treatment system, as Naked Snake is all by himself with no hope of rescue if something wrong occurs. Keeping with the 1960s time period, Naked Snake is also unable to employ the same high tech gadgetry that is used in previous installments of the series rather he must utilize weapons and gadgets which would be high tech at the time. Even though the aforementioned gadgets can be used, Snake must use the jungle environment to his advantage. He must capture local fauna and flora to eat in order to keep his stamina up and will also need to adjust his stealth strategy due to the large number of environment variations. In order to not alert enemy soldiers, players will need to adjust Snake’s appearances, whether it be different camo patters and face paints or donning a complete disguise. As there is no hope of evacuation when Snake gets injured, he must perform surgery on himself when he gets injured and administer medication if he gets sick. This new element to the gameplay adds tremendously to the idea that Snake is all alone in the jungle and provides for a small mini-game. However, it is important to note that the injury treatment system does get tedious towards the end of the game, especially when many...]]></description>
			<content:encoded><![CDATA[<div class=""><div style="text-align:left; padding: 0; margin: 0; background: url(http://entertainium.org/wp-content/plugins/gd-star-rating/stars/oxygen/stars46.png); height: 46px; width: 230px;"><div style="background: url(http://entertainium.org/wp-content/plugins/gd-star-rating/stars/oxygen/stars46.png) bottom left; padding: 0; margin: 0; height: 46px; width: 230px;"></div></div></div>
<p>Despite the title of Metal Gear Solid, Snake Eater is a very different game than previous installments in the series. After Metal Gear Solid 2 received criticism for its complex story, Kojima Productions created a narrative that was more fluid, yet includes the great plot twists that we have come to expect from the series. While the player does not control the namesake character of the series, Solid Snake, we are put in control of an close-to-complete carbon copy. It will be easy for those who have not followed the story arc to not understand that they are not controlling Solid Snake but are actually controlling Naked Snake, the man who becomes Big Boss.</p>
<p>The mission takes place during the tumultuous 1960s during the peak of the Cold War between the Soviet Union and the United States and the possible nuclear holocaust that could occur with any confrontation. The delicate balance of peace between the Soviet Union and the United States is threatened by the rogue Colonel Volgin who feels betrayed by what he perceives as the weakness of the Soviet leaders during times of stress. Volgin plans to take over the USSR after promoting a conflict between the two powers by capturing key scientists and creating a nuclear weapons delivery system. One of these scientists, Sokolov, defected to the United States but is recaptured by Volgin and is forced to create Shagohold, the mobile nuclear tank that threatens the United States from any position in the world.</p>
<p style="text-align: center;"><a href="http://entertainium.org/wp-content/uploads/2009/07/mgs1.jpg"><img class="aligncenter size-full wp-image-81" title="mgs1" src="http://entertainium.org/wp-content/uploads/2009/07/mgs1.jpg" alt="mgs1" width="529" height="297" /></a></p>
<p>The CIA drops Naked Snake into the thick Soviet jungle so as to rescue Sokolov and therefore disrupt Colonel Volgin’s plans. The game creates a sense of survival through the implementation of the stamina bar and the injury treatment system, as Naked Snake is all by himself with no hope of rescue if something wrong occurs.</p>
<p>Keeping with the 1960s time period, Naked Snake is also unable to employ the same high tech gadgetry that is used in previous installments of the series rather he must utilize weapons and gadgets which would be high tech at the time. Even though the aforementioned gadgets can be used, Snake must use the jungle environment to his advantage. He must capture local fauna and flora to eat in order to keep his stamina up and will also need to adjust his stealth strategy due to the large number of environment variations. In order to not alert enemy soldiers, players will need to adjust Snake’s appearances, whether it be different camo patters and face paints or donning a complete disguise.</p>
<p>As there is no hope of evacuation when Snake gets injured, he must perform surgery on himself when he gets injured and administer medication if he gets sick. This new element to the gameplay adds tremendously to the idea that Snake is all alone in the jungle and provides for a small mini-game. However, it is important to note that the injury treatment system does get tedious towards the end of the game, especially when many injuries occur during boss battles.</p>
<p style="text-align: center;"><a href="http://entertainium.org/wp-content/uploads/2009/07/mgs2.jpg"><img class="aligncenter size-full wp-image-82" title="mgs2" src="http://entertainium.org/wp-content/uploads/2009/07/mgs2.jpg" alt="mgs2" width="498" height="374" /></a></p>
<p>Unless you are a very skilled Metal Gear Solid player, Snake will be detected and will have to either hide or fight his way out of the situation. The good news is that the implementation of a free moving camera now allows players to scan for enemies in the vicinity more easily which will allow for less unwanted encounters with the enemy. During sections of the game where fighting is necessary, Snake now has a more balancing fighting repertoire due to the inclusion of the “close-quarter-combat” system. Players now have the ability to neutralize their foes when they get too close while not alerting other enemies.</p>
<p>One of the staples of the gameplay in the Metal Gear Solid series are the boss battles. Snake Eater includes some of the most diverse and satisfying boss encounters that one will come across in video games. Not only are boss’ appearances and personalities different, but they also have different fighting techniques which are used to take advantage of the wide range of locations in which the battles take place. One particularly memorable fight is the sniper battle between Naked Snake and The End, which proves to be one of the hardest and longest boss battles you will ever participate in, but more importantly, one of the most satisfying.</p>
<p>The great combat and stealth sections really highlight the overall presentation of the game. When moving around the world, the attention to detail really comes into the forefront of your mind. The complexity and detailed world called for the creation of a new game engine and pushes the Playstation 2 to its technical limits. The amount of creatures and enemies in a world that includes cycling weather patterns and diverse areas of the jungle create one of the most realistic environments seen on this generation. More importantly, the game’s frame rate holds up nicely while their are no noticeable technical glitches–quite an achievement due to the ambitious presentation.</p>
<p style="text-align: center;"><a href="http://entertainium.org/wp-content/uploads/2009/07/mgs-4.jpg"><img class="aligncenter size-full wp-image-83" title="mgs 4" src="http://entertainium.org/wp-content/uploads/2009/07/mgs-4.jpg" alt="mgs 4" width="529" height="297" /></a></p>
<p>In addition to the graphical presentation, the voice work and musical score are very memorable. David Hayter, the voice of Solid Snake, performs the voice of Naked Snake and proves why he is one of the best voice actors in the industry. However, the one bad element of the voice acting seems to be that of Ocelot’s character. The actor seemed to put stress on the wrong words while delivering lines that really detract from the cinematic experience that is seemingly perfected by Hayter’s voice work and Kojima’s cut scene direction. The musical score, on the other hand, is flawless and thus very memorable, especially the title song “Snake Eater”. Performed in a very James Bond-like manner, the lyrics were written by Hideo Kojima and capture the themes and ideas behind the game, while the actual singer gives a powerful performance that add to the emotion of Naked Snake’s odyssey .</p>
<p>All of these elements combined together creates one of the most ambitious Playstation 2 titles, but more importantly, one of the best. The criticisms of the complex story in MGS2 are eradicated in Snake Eater, but nonetheless include plot twists that one has come to expect in the series. Frustrating camera and close combat control are eradicated and thus no longer detract from the overall experience, while the presentation causes player to really admire the environment that was created. Some of the final missions in the game seem to drag on too long, but one’s enthusiasm and enjoyment is never belittled due to the unsurpassed voice work and cut scene direction. Metal Gear Solid 3: Snake Eater is simply unforgettable.</p>
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