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Have a chunk of hell on the go with Doom on Switch

I have to admit that I didn’t come too hot off of Bethesda’s reveal of Doom back at E3 2015. After years and years of languishing in development limbo, the little bit that was shown of Doom didn’t make an impact on me, but luckily, it turned out to be one of the best first-person shooters of this current generation. Alongside Wolfenstein, with which not only it shares a long and turbulent history of reboots, ports and changes in developers, the Doom series has had a colorful quality spectrum when it comes to ports. Especially, its first two iterations which saw versions for just about every platform known to man — including portables. But if you ever played any of the latter, you know they didn’t really feel as quick or responsive as you expected them to. It took getting to a portable like the...
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Despite being a throwback, Battle Chasers: Nightwar feels modern in all the right ways

Battle Chasers: Nightwar describes itself as an “RPG inspired by classic console greats.” That’s an apt description, as Battle Chasers is definitely a throwback in many ways — for good and bad. But it doesn’t just take and reproduce old concepts wholesale: it tweaks and modernizes them in ways that make Battle Chasers feel fresh and exciting. Based on the comic book series of the same name by Joe Madureira (of Darksiders fame), Battle Chasers: Nightwar is a role-playing game from developer Airship Syndicate. The game follows a motley band of adventurers on their search for a man called Aramus. It picks up well in the midst of their journey, the crew’s airship being shot down by bandits as they approach a strange island. Along the way, they learn a necromancer is attempting to revive some ancient demon that’s been locked away on the island,...
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You’ll want to spend some time in High Hell

In a sea of AAA games that take you hours upon hours to finish and see everything they have tucked away in in just about every nook and corner, High Hell is a fast paced indie shooter that can take you literally minutes to beat. Developed by Terri Vellmann and Doseone, High Hell takes a visual and gameplay cue from the duo’s previous work, Heavy Bullets, by doing away with super detailed visuals in favor of lightning quick gameplay and a generous dose of difficulty. As far as first-person shooters go, High Hell will probably be one of the quickest you’ll ever play through once the way it plays “clicks” with you. It doesn’t take long at all for that to happen, either. As soon as you grab your gun during the intro stage and start progressing, the at first glance trial and error nature...
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