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E3 2016: Sniper Elite 4 Hands-on Impressions – Of a different caliber

The idea of playing as a sniper in World War 2 makes for an excellent premise for a videogame, one that could possibly give space to a host of different stories and titles. Sniper Elite 4 still has little in the way of story, but its setting is probably one of the franchise’s potentially most beautiful locales: the coast of Italy. Our protagonist, an American sniper working for the Allies in order to dismantle the Axis war machine, hitting its historically least powerful side, the forces of Benito Mussolini. If you’ve played the previous entry, which took place in the northern part of Africa, Sniper Elite 4 should feel extremely familiar. The core gameplay remains intact, with a few new additions that make things a little more interesting. For the uninitiated, Sniper Elite 4 (and its two previous entries, because the first was pretty much...
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E3 2016: Furi combines twin-stick shooting and hack-‘n-slash action in a stylish series of boss battles

Boss fights can either be a high or low point in videogames. A really good fight is tough to create, a series of them even more so. Furi, a game that’s nothing but a series of boss fights from The Game Bakers, seems to understand the qualities that make a good boss battle work. The E3 demo I got to see showcased its first two bosses (though I only got to fight the first) and it looks promising. The demo opened with the protagonist being tortured by his captor, a rather burly looking man with masks adorning the front and sides of his face. Soon after, a man wearing a purple rabbit hat arrives and frees the protagonist from his shackles. He promises to help our hero secure his freedom. Why he decided to help or who the protagonist even is and why he’s held...
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E3 2016: Headlander Hands-on Impressions – Don’t lose your head…

… because if you lose it, there’s no more game to be played! But before we get into silly noggin’ jokes, I should probably explain what Headlander is all about. Double Fine’s newest is a platforming puzzle game all about knowing where your head should. The thing is, you play as a guy who somehow ended up as the last remaining human, but heck, he’s barely human, given that only his head made it. Thanks to wonderful future technology, our neckless hero head is freely able to fly around and land on robot bodies that litter the space station he’s stuck in during the E3 demo I checked out both at the Sony booth and during the Media Indie Exchange, with the fine folks of Adultswim Games, who are handling publishing. Trading bodies is paramount to making any headway in Headlander, because the robotic shells...
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