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Indie dev tinyBuild threatened of legal action over No Time to Explain

Indie developer and publisher tinyBuild is currently being threatened of legal action by Russian publisher Buka Entertainment over the claims made by tinyBuild about the troubled development behind No Time to Explain. According to tinyBuild head Alex Nichiporchik, the whole mess began in 2011, when half the funding to No Time to Explain was suddenly pulled by Buka Entertainment, which heavily hampered the development of the game. The entire timeline of events was chronicled by Nichiporchik over at tinyBuild’s blog. He also published an article over at Gamasutra explaining why the game turned out the way it did, aptly titling it “Why the original No Time to Explain sucked”. Now, six years later, Buka’s threatening to sue tinyBuild, claiming that false information has been spread by Nichiporchik and tinyBuild about the entire ordeal. Since the original threat was made, tinyBuild has sent over the gold master of No...
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From E3 2017: Dragon Ball FighterZ is the Dragon Ball game fans have been waiting for

For the thirty or so years since its inception, Dragon Ball fans have had to endure countless less than optimal games based on the beloved Akira Toriyama franchise. From the Famicom era ’til today, there hasn’t been a game that could universally be lauded for being great; sure, some have managed to do justice to the franchise, but great? Hardly. Dragon Ball Fighter Z seems to be where this streak will end. Developed by Arc System Works, the development studio behind the gorgeous and absolutely maddening Guilty Gear and BlazBlue series, Fighter Z is their answer to a question that any Dragon Ball Z fan worth their salt has probably asked at some point or another: what would a DBZ game be like if it looked and played like the anime? Quite simply, that’s what this felt like during my demo at E3, an extremely...
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From E3 2017: Final Fantasy XII The Zodiac Age aims to please fans and newcomers alike

At the brink of E3 2017 closing down for good, we had the chance to sit down for a chat with the producers of the new Final Fantasy XII The Zodiac Age at Square Enix’s booth. Based on Final Fantasy XII: International Zodiac Job System, an improved Japan-only rerelease of Final Fantasy XII from 2007, The Zodiac Age is a remaster that is aimed at pleasing both newcomers and long time Final Fantasy XII fans. With Final Fantasy XII being one of my favorites in the series, I was very much looking forward to this interview, and had plenty I wanted to talk about, most of which tied to some of the funnier and more obscure bits of the original game. But before any of that, we touched upon the main objective of this remaster: bringing back Final Fantasy XII to those who might not...
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