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The Evil Within 2 is a solid sequel that surpasses the original in just about every way.

The Evil Within 2 is a fantastic sequel to the flawed and criminally overlooked original. Where its predecessor failed, namely in pacing and frustrating sequences, this new game manages to excel, delivering one of the most entertaining action horror experiences in quite a while. It picks up a few years after the events of the first The Evil Within, with protagonist Sebastian Castellanos attempting to find the answers for his troubled existence in the bottom of a beer bottle. Having survived the insanity of the Beacon incident, he hasn’t made peace with the death of his daughter Lily, something that’s conspicuously omitted from the original game. His old partner Kidman suddenly enters the picture, using Lily as bait to get Sebastian to once again dive into the world of STEM. STEM is a virtual world that’s created within a network of interlinked minds, an experiment...
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A Bright Light in the Middle of the Ocean is a lovely little getaway

I’m standing outside a lighthouse. The sun is setting as I watch a cruise off in the distance sail out of view. It’s only been 15 minutes since I arrived, but it feels like I’ve been hanging out here for far longer. A few minutes prior, I was at the top of the lighthouse scanning the horizon with a telescope. There’s not much to see amid the ocean, but the view is lovely all the same. Watching the day go by as I listen to the calming sounds of the ocean: it’s a nice moment. A pleasant respite from the noise and stress of life. To get away from it all for a time and unwind: it’s what makes A Bright Light in the Middle of the Ocean so effective. Created by Fi Silva, A Bright Light in the Middle of the Ocean sees you...
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Dishonored: Death of the Outsider – Into the valley of death, rode Billie Lurk

I have found myself a great admirer of the Dishonored series since it sprung from obscurity in 2012. Dishonored is what some call an “immersive sim”, a term I dislike but which is nonetheless a useful means of describing the genre. Immersive sims are played from a first-person perspective where you live the role of the protagonist and borrow many elements from RPGs, stealth and sometimes horror games. But the defining characteristic of the genre is the fact that the gameplay is so open-ended and multifaceted. True immersive sims allow you to choose the way you play them, not force you down one route or the other. The Deus Ex series has historically been especially good at doing this, allowing you multiple options to tackle an objective along with a variety of ways to incapacitate or avoid enemies. Dishonored takes inspiration from both Deus Ex...
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