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The Flame In The Flood is a more easygoing take on survival

I’m drifting down the river on a ramshackle raft. It’s midday. I just finished some repairs on the raft after it suffered some damage while navigating some rapids. As I contemplate what my next move should be, I take a moment to enjoy the peace and quiet. Haven’t seen a whole lot along the river in a while; no debris or flooded cars, just trees and the occasional rock. It’s a nice moment. As I begin to move into through some towns, a storm rolls in. Vehicles and highway remnants dot the river as dour alt-country tunes kick in, matching the dour mood the rain brings. I sort of want to sit back and take in the scene, but I need to find some shelter from the rain. I stop at the nearest dock — a church. Great shelter and usually has medical supplies. Just...
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Assassin’s Creed Origins shakes up the franchise in fantastic ways

Assassin’s Creed Origins is perhaps the farthest that an entry in the franchise has gotten from what makes Assassin’s Creed… Assassin’s Creed. And at the same time, it’s the closest as any of them have ever gotten, considering that Origins is supposed to be exactly what the title suggests: the inception point of the entire franchise. Taking place in both present day, but mostly in ancient Egypt during the last days of the Ptolemy Dynasty — you know, the one with all the drama involving Cleopatra, Romans and Greeks — Assassin’s Creed Origins gameplay-wise is a departure from the tried and true mold of what Assassin’s Creed has become in the decade of releases since the original game. Taking cues from a lot of different open world adventures, most notably CD Projekt Red’s fantastic The Witcher 3: Wild Hunt. Origins comfortably borrows from that playbook...
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Have a chunk of hell on the go with Doom on Switch

I have to admit that I didn’t come too hot off of Bethesda’s reveal of Doom back at E3 2015. After years and years of languishing in development limbo, the little bit that was shown of Doom didn’t make an impact on me, but luckily, it turned out to be one of the best first-person shooters of this current generation. Alongside Wolfenstein, with which not only it shares a long and turbulent history of reboots, ports and changes in developers, the Doom series has had a colorful quality spectrum when it comes to ports. Especially, its first two iterations which saw versions for just about every platform known to man — including portables. But if you ever played any of the latter, you know they didn’t really feel as quick or responsive as you expected them to. It took getting to a portable like the...
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